About this project
TerminalTribe began as a story wrapped around Linux lessons. I am taking it towards something more connected: you arrive in a damaged settlement, read the messages people left behind and use the terminal to work out what happened.
The interesting part is making the commands matter to the situation. Recovering a file should tell you something. Repairing a service should change what people can do. I want the player to remember the problem they solved as well as the command they used.
The current Beta 2.1 brings the terminal, story, world map, journal and field guide into one workspace. The next stretch of work is about making the teaching clearer and the consequences easier to follow.